![]() * Disclaimer: Way back around 2001/2002, I worked on the Solidworks sketcher, and also before that used to work for D-Cubed Ltd. >It also needs to export to some standard format to be used for print, so using SolidWorks of Fusion360 isn't really an option, I can't export the vector 1-to-1 onto a pdf and do proper colors with those. ![]() >I would like to have more technical and fine-grained control over the way my drawings are made, than what pulling with my cursor on those handles gives me.īut for everything else (color/fills etc.) you would export to other software >I cannot for the life of me figure out bezier curves to create arc sections with proper radii that blends into another line, and abusing adding and subtracting shapes from each other is a cumbersome process and editing the final shape often requires me to start all over creating that composite shape. I had some thoughts of writing some software a bit like that, and would be interested and hearing what would be the feature set for a minimal viable product. I have "Mac vector graphics app fatigue". I can tell this is going to be severely underpowered. The price of Amadine is a turnoff: $20 is simply nowhere near enough to support the depth of features that a vector graphics app needs. I love to hate on Adobe as much as anyone, and it's definitely not a very Mac-like user experience, but when it comes to making graphics, Illustrator is an absolute beast. If you haven't read it, you don't know half of the little usability tricks that they've packed in there. Their manual is an inch thick (or, it was 20 years ago) and extremely well-written. No matter how swanky the new CoreImage APIs are, you're not going to catch Illustrator in a year or two. Hell, Affinity Designer is 5 years old and arrowheads are still on their to-do list.Īfter 20 years of futzing around with Mac graphics apps, Illustrator is still the best vector graphics app I've ever used, and the newcomers aren't even more Mac-like (which seems like it'd be a low bar). ![]() There's 10 little obvious things it's missing that you assume will get added real soon, but it turns out there's actually 1000 things it's missing, and they keep picking other little things. Being a small company in a huge market, their support suffers. They just aren't terribly Mac-like, and they have all sorts of little bugs that never seem to get fixed. A couple weeks later, I end up regretting my purchase. They all have flashy demos and claim to be great Mac apps (well, except Inkscape). I tried demos for everything else I could get my hands on. It has never been easier to create a complex vector graphics image for a newbie and enjoy the results of this creation across Apple devices with Continuity support.I bought iDraw (back before AutoCAD bought Indeeo). New features are being added quite often-Recolor panel, vector shape libraries, Fusion tool and Flowing text boxes are just a fraction of the latest updates. The manufacturer has “equipped” this solution with various advanced technologies, including Autosave, Core Image, 64-bit Architecture, etc. In general, the learning curve isn’t a challenge, but there are a few tricky moments. Tutorials and how-to articles are super helpful as well. The support team is always ready to assist. The version for iPhone and iPad was released in December, 2020. It is a relatively new solution-it has been on the market since 2019 only but has gained outstanding popularity. The vector graphics app for Mac is distinguished by its modern but bright design, as well as superior efficiency of the functionality offered. The users can master the newly released app with a smooth learning curve, yet fully feature-packed. Which one is the best? Let’s check it out!Īmadine is a perfect-match solution for those who would like to boost up their professional level. ![]() If you would like to become a master and improve your skills, you can’t but use professional software for Mac. However, as practice shows, Mac software is cleaner and more capable when it comes to productivity.Īre you a newcomer in the field of vector graphics design? There is no need to worry-we have already been there. can be hardly “hand-crafted.” Windows vector graphics tools are fully functional. The processes such as making high-quality illustrations for magazines and books, UI/UX designs, advertisement campaigns, etc. Among the desktop platforms to use there are two main options-Windows and Mac applications. Without a doubt, specialized software is a lifesaver when making professional graphics. Being used in all fields of visual art and design, promoting brands and identities, they form the way we see our life and use everyday objects. Vector graphics conquer the world of graphic design, one step at a time.
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